Mortal Kombat X Jax

Johnson ting mkx layout final square jax02

Final Concept

Johnson ting mkx layout final jax02

Color variants

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Rough sketches

Johnson ting mkx layout final square jax01

They wanted to go for this direction, but kinda change most of stuffs half way through, really liked this one though!

Johnson ting mk costumes alt jax

Final model in game

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Final model in game

Mortal Kombat X Jax Trailer

Back in 2012-2013 I had the pleasure to worked on the latest Mortal Kombat X and was tasked with designing some characters (PCs and NPCs), environments (Fighting Arena) and assets design.

Jax was one of my favorite character when I first played Mortal Kombat 4 many many years ago with my brother, just because he has cybernetic arms, one of the few sci-fi characters at the time. So to be able to design him from scratch in the new Mortal Kombat X is so much fun and dug up a lot of memories. He was intended to be a guy that has put his past behind him, hence I gave him a more rugged look at the start of the explorations, even gave him an old shotgun and machete. I also did a version of his arms without armor platings all over, like he had dismantled them and didn't want to fight anymore.

These are some of the pieces I did while working on Jax, very fun!

You can browse all the works we did during my time in Passion Republic, the studio I was in at the time.

https://www.artstation.com/artist/passionrepublic

Mortal Kombat X
©Warner Bros. Entertainment Inc.